Tame the beasts that fell from the stars
A classic turn-based RPG you play side by side with a pet
An old-fashioned turn-based RPG where you go around with one beast at your side.
Meet a beast out on the plains or down in a cave, wear it out, put it to sleep, then throw the catcher. You never know if it will take until it lands.
You and your pet move in the same turn. See who goes first, then decide whether to block or hit. When you are in step, the two of you pile in together.
Every one of them is born good at something different. Feed it well, take it out often, and it starts listening to you.
Tribesfolk come and go along the roads and the square. Talk to the ones whose name you can see and they will ask you for a hand. Nightfall and rain reach everyone at the same hour.
One server, so everyone plays in the same world. Other players on your map appear on screen, and you can talk to them in chat.
Here is what it looks like. Click to see it bigger.
The kids who tame the beasts. You pick one of them when you make a character.

Bone hair tie, hide vest. The kid who runs into the field first, no fear at all.

Twin puffs with a flower tucked in. The one the beasts warm up to first.
Ten of them are waiting. Look at the four elements — earth, water, fire, wind — and build a team you get along with.

A little dinosaur raised by the water, with a touch of the wind in it.

A wild dog that plays in the embers. One bite and things catch fire.

The sturdy one you meet first on the plains. Slow, but very hard to knock down.

A small river creature with wide webbed limbs. Light on its feet — it usually moves first.

A shell of cooled lava with fire still leaking through the cracks. It hits harder than anything else you meet early on.

A slow beast that carries mushrooms on its back. Once it digs in, it does not go down easily.

Stand by the water and you will see a shadow crossing the open sea. That is this one. Look for it in the Wailing Cave.

It rides the wind down off the ridge. Catching it means keeping up with it first.

A rock beast from deep in the mine. The heat inside its jaw has not gone out yet.

It guards the frozen ruins. Less a beast than something somebody built.
No two of the same kind are alike. Stand by the water and you may see a shadow crossing the open sea.
You start in the First Village. There are twelve hunting grounds, and the deeper you go the stranger things get.
Not here? Ask us on the support page.
On Android, through Google Play. There is one server, so you run into other people in the same village.
The app is free. You can buy Starshards, a paid currency, in the game. Right now every piece of gear you can roll for with them is also sold for Wooga, the in-game currency. The odds are published on the item odds page.
Sorry, no. The server decides every fight and every catch, so you need to be connected. You do not have to play *with* anyone, though — roam, catch and raise on your own if you like. The people you pass in the village just happen to share the world with you.
Link your Google account in Settings and you pick up right where you left off. Your character lives on the server, not on the phone.
If we catch it, the account is suspended without warning. We want everyone playing on the same terms.
Updates go on the news page. Anything you are wondering about, just ask.
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